Basic4GL Strucs
Basic4GL Strucs can contain pieces of data of different data types.
Basic4GL Strucs
Struc gameObject
name$
hitPoints
magicPoints
EndStruc
Dim gameHero As gameObject
gameHero.name$ = "Bob"
gameHero.hitPoints = 100
gameHero.magicPoints = 10
Printr "Name: " + gameHero.name$
Printr "HP : " + gameHero.hitPoints
Printr "MP : " + gameHero.magicPoints
page_revision: 2, last_edited: 1209195018|%e %b %Y, %H:%M %Z (%O ago)