Graphics
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Basic4GL has two ways of rendering graphics : through OpenGL or it's built-in 2D sprite engine, which is suitable for all kinds of 2D games. 2D Sprite EngineThe 2D Sprite Engine is built research papers on OpenGL and uses textures as sprites. The first step in using the sprite engine is to load a texture (any suitable image) from your harddrive. 2D graphics in Basic4GL are displayed through OpenGL. Screen and WindowScreen and Window FunctionsSprites
Sprite Functions
Animating Sprites
Collision DetectionColor
Depth (Drawing Order)
Flippin'
Moving
Rotation
Scaling and Size
ScrollingSprite Centre
Textures
Transparency
Visibility
OpenGLOpenGL is a open-source 3D graphics library. |
Related PagesDocumentation
Tutorials
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