Tutorials
Welcome to our Basic4GL tutorial section. Here you will find many Basic4GL tutorials. See also our Beginner's Guide.
- Basic4GL Tutorial
- This is our Basic4GL beginner tutorial. It is a step-by-step tutorial that will teach you beginner programming in the Basic4GL programming language.
- Text Game Tutorial
- The first step in learning to program games with Basic4GL is our text game tutorial which will introduce you to many concepts used in all types of games.
Most Popular Tutorials
- ASCII Game Primer
- Create a Simple Game Object
- Draw Text
- Load and Display a Sprite
- Create a Game Screen
- Rotate a Sprite
All Tutorials
- A Quick Look Around Basic4GL
- ASCII Game Primer
- Change the Text Color
- Change the Text Size
- Check if a Key is Pressed
- Clear the Screen
- Create a Game Screen
- Create a Simple Game Object
- Draw Text
- Draw Text at a Location
- Game Loop Tutorial
- Input and Output
- Get Text Input from the Player
- Limit the Value of a Variable
- Load and Display a Sprite
- Make a Variable Negative
- Manage Multiple Sprites
- Rotate a Sprite
- Rotate a Sprite Automatically
- Run Basic4GL in a Window
- Slide Control
- Swap the Values of Two Variables
- Variables Tutorial
This part is for tutorials originally on the old GDN (read: old, ancient GDN). They may need work.
Getting Started
- Basic4GL minimum - the minimum you need to do to get a error-free Basic4GL project running.
- Hello World Tutorial - The cliche tutorial.
- Subroutine Tutorial - Basic4GL uses an ancient method of subroutines. Since this method is not generally used by modern-day BASIC dialects, here's a tutorial to get you up to speed on the past.
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